- Wallace Stephens
Friday, May 16, 2014
The Many Realities
"Reality is not what it is. It consists of the many realities which it can be made into."
The Science of Innovation
Interesting podcast with John Sullivan, who sparked some new thoughts with his take on the science of innovation. My distilled takeaways:
- Employee interaction encourages innovation. Contrast this with telecommuting/working from home, which boosts productivity and creativity.
- Creativity is idea generation, not innovation. Innovation is ideas implemented in the marketplace.
- The methods of boosting productivity are totally different than those that improve innovation.
- There’s a science to increasing innovation. Larger technology companies like Google and Apple are refining these all of the time. And this is why Yahoo recently discontinued it's telecommuting policy.
- Sullivan paraphrases Larry Page: "if you focus on continuous improvement—or efficiency or productivity, in my terms—if you focus on continuous improvement, you are guaranteed never to be wildly successful because you’ll be so focused on improving by, you know, these small percentages, you’ll never see the big picture."
- Innovation is what's driving the worth of Google and Apple - and is why Yahoo is pursuing it.
- Sullivan mentions the science that large tech companies are leveraging to encourage collaboration, saying that maximizing have done around maximizing collaboration and thus innovation - even going so far as to study the effects of cafeteria lines - but i'd love to see the practical side of this.
The distinction between innovation and productivity is an interesting one, and one that I hadn't pondered before. So Sullivan says that Google believes that innovation comes from three factors:
I get the idea that working closely together with someone could drive innovation. After all, it's collision between diverse experiences that spark new ideas. What I don't see is how this collaboration can drive the implementation of these ideas. In my experience, implementing things, requires focus -- heads-down work devoid of interruptions and the random interactions they say innovation requires. They seem like two different things to me. So what's the best way to integrate the two? Do these ideas only apply to software developers?
I'm an Agile Coach. I've been sold on continuous improvement, build up innovation incrementally into something bigger than the sum of it's parts. What Page says above contradicts this approach, and reinforces what I've been realizing recently: that while Scrum works most excellently on a small scale, when you use it on a large scale (like at the Enterprise company where I work), the lack of a big picture can be a huge impediment. I'm also not sure good Scrum is for the ideation portion of large projects, where you need to have a vision and big picture in place before you start. It seems to me that an effective company would be aware of the phase of the project this line of thinking, and adapt their policies accordingly. Something like making sure that all workers are present during planning sessions and other important project phases (reviews, etc.) while being more flexible during the regular work phases.
One last thought. Telecommuting is a godsend for parents. It's a fact of life that schools and doctors aren't configured to accommodate modern life (i.e., two working parents with full-time jobs). Thus, parents like myself need to juggle working with early release days, open houses and teacher conferences, doctor's appointments, early sports practices: the list goes on and on. Without a telecommuting option - I can check and respond to emails while watching soccer practice! - parents would be forced to use sick or vacation time when it wasn't truly necessary. This is the biggest reason why I'll always champion at least occasional telecommuting, and I'm curious how companies who prioritize innovation would respond to this challenge.
Related Posts:
The Paradox at the Heart of Scrum
Managing in Agile Scrum
- Rapid learning, or what they call “discovery.”
- Collaboration, which occurs when you bump into people.
- Fun, which when you’re having fun and you bump into employees, you learn and discover." (It's why these companies have so many perks.)
I get the idea that working closely together with someone could drive innovation. After all, it's collision between diverse experiences that spark new ideas. What I don't see is how this collaboration can drive the implementation of these ideas. In my experience, implementing things, requires focus -- heads-down work devoid of interruptions and the random interactions they say innovation requires. They seem like two different things to me. So what's the best way to integrate the two? Do these ideas only apply to software developers?
I'm an Agile Coach. I've been sold on continuous improvement, build up innovation incrementally into something bigger than the sum of it's parts. What Page says above contradicts this approach, and reinforces what I've been realizing recently: that while Scrum works most excellently on a small scale, when you use it on a large scale (like at the Enterprise company where I work), the lack of a big picture can be a huge impediment. I'm also not sure good Scrum is for the ideation portion of large projects, where you need to have a vision and big picture in place before you start. It seems to me that an effective company would be aware of the phase of the project this line of thinking, and adapt their policies accordingly. Something like making sure that all workers are present during planning sessions and other important project phases (reviews, etc.) while being more flexible during the regular work phases.
One last thought. Telecommuting is a godsend for parents. It's a fact of life that schools and doctors aren't configured to accommodate modern life (i.e., two working parents with full-time jobs). Thus, parents like myself need to juggle working with early release days, open houses and teacher conferences, doctor's appointments, early sports practices: the list goes on and on. Without a telecommuting option - I can check and respond to emails while watching soccer practice! - parents would be forced to use sick or vacation time when it wasn't truly necessary. This is the biggest reason why I'll always champion at least occasional telecommuting, and I'm curious how companies who prioritize innovation would respond to this challenge.
Related Posts:
The Paradox at the Heart of Scrum
Managing in Agile Scrum
Thursday, May 15, 2014
How Little You Know
“What would you say increases with knowledge?” Jordan Elgrably once asked James Baldwin.
“You learn how little you know,” Baldwin said.
From Sarah Lewis' The Rise: Creativity, the Gift of Failure, and the Search for Mastery
H/t Brain Pickings
“You learn how little you know,” Baldwin said.
From Sarah Lewis' The Rise: Creativity, the Gift of Failure, and the Search for Mastery
H/t Brain Pickings
Tuesday, May 13, 2014
Antarctic Ice Synchronicity
So I'm getting close to the end of Green Mars, when the revolutionaries are waiting for a trigger - the best time to try and take down the multinational corporations that control both Earth and Mars. Spoiler alert: the trigger comes when a volcano erupts underneath the glaciers of West Antarctica. In the book, the melting of this ice is projected to occur relatively rapidly, throwing an already chaotic Terran society into chaos. But guess what? Other than the volcano, this ain't just fiction:
Scientists studying huge glaciers in Antarctica have found that they are already in the early stages of a huge retreat, and—although the entire event may take more than 200 years—this melting may also be unstoppable. By the time this plays out, it could cause a sea level rise of more than a meter, which would be very bad indeed.For us Americans, one meter is ~3.3 feet, a big problem considering how much of humanity is crammed into our coastlines. (The CPO sez that "More than 8 million people live in areas at risk of coastal flooding. ") One can see why KSR it as a tipping point. Scary stuff. Read Bad Astronomy's excellent synopsis for more information, including a slick video explaining what's going on.
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